NegoDesign: A Game for Spatial Consensus Building for Heritage Reactivation
Abstract
The NegoDesign demonstration aims to test and explore the game’s applicability beyond its use in the HeritACT project. The demonstration process uses a fictional case for players to experience the user interface and game mechanics in order to provide feedback for further development of the game concept.
Keywords: negotiation, serious game, geogame, stakeholder engagement, decision support
Rights: © 2025 the author(s). Published under a CC BY-NC-ND 4.0 license.
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