Skip to main content
Technical Design

Using Kolb's Experiential Learning Cycle to lead students in learning about sewable circuits

Author
  • Ellen McKinney orcid logo (Iowa State University)

Abstract

An ever-increasing incorporation of technology into apparel products is seen (MarketResearch.com, 2016). However, apparel curriculums do not typically teach how to integrate electrical components into garments, leaving a knowledge gap for students entering the workforce. To address this gap, a wearable technology learning unit and project was developed and implemented in an undergraduate creative design studio class. Using the Kolb (1984) Experiential Learning Cycle to structure the knowledge-building of sewable circuits was effective in helping students overcome their initial fears of working with electricity. The learning atmosphere was fun and playful (Figure 2). Each success (or failure) spurred the students on to further experimentation and further knowledge gains. Students were able to use their sewable circuits knowledge to design and produce their creative wearable garment ensembles, even branching out to learn about and incorporate additional electronic components. The exercise will be used again.

How to Cite:

McKinney, E., (2017) “Using Kolb's Experiential Learning Cycle to lead students in learning about sewable circuits”, International Textile and Apparel Association Annual Conference Proceedings 74(1).

Downloads:
Download pdf
View PDF

390 Views

125 Downloads

Published on
2017-01-01

Peer Reviewed